// ABOUT

GOOD DESIGN SHOULD
SHOW UP IN YOUR MARGINS,
NOT JUST YOUR MOODBOARD.

[ 12 YEARS ]

[ 12 YEARS ]

[ 40+ BRANDS ]

[ 40+ BRANDS ]

[ 9 INDUSTRIES ]

[ 9 INDUSTRIES ]

[ 4 PROJECTS A YEAR ]

[ 4 PROJECTS A YEAR ]

[ MEXICO CITY // CST ]

[ MEXICO CITY // CST ]

// WHO’S BEHIND THIS

I’m Prisma Lee, a brand designer working out of [MEXICO CITY] with clients across three continents.

MOST BRAND WORK STOPS AT HOW THINGS LOOK. I CARE ABOUT THE KIND OF IDENTITY WORK THAT SHOWS UP IN A COMPANY’S PRICING, NOT JUST ITS PITCH DECK — POSITIONING FIRST, THEN THE SYSTEM THAT CARRIES IT, THEN THE ORGANIC CONTENT THAT KEEPS YOU VISIBLE WITHOUT PAYING FOR EVERY IMPRESSION.

I WORK SOLO BY CHOICE AND TAKE FOUR PROJECTS A YEAR. THAT MEANS THE PERSON WHO RAN THE RESEARCH WRITES THE GUIDELINES, AND NOTHING GETS HANDED OFF HALFWAY THROUGH.

// WHERE I COME IN

01

BRAND STRATEGY & POSITIONING

Market and competitor audit Positioning and value proposition Audience and messaging framework Naming and verbal identity

01

BRAND STRATEGY & POSITIONING

Market and competitor audit Positioning and value proposition Audience and messaging framework Naming and verbal identity

02

BRAND IDENTITY & SYSTEMS

Logo and mark design Typography and colour system Layout grids and design rules Brand guidelines document

02

BRAND IDENTITY & SYSTEMS

Logo and mark design Typography and colour system Layout grids and design rules Brand guidelines document

03

ART & CREATIVE DIRECTION

Campaign concept and direction Photography and shoot direction Image treatment and style rules Launch and rollout assets

03

ART & CREATIVE DIRECTION

Campaign concept and direction Photography and shoot direction Image treatment and style rules Launch and rollout assets

04

ORGANIC CONTENT DESIGN

Social templates and post systems Content pillars and formats Thumbnail and carousel design Monthly content kit

04

ORGANIC CONTENT DESIGN

Social templates and post systems Content pillars and formats Thumbnail and carousel design Monthly content kit

05

WEBSITE & DIGITAL DESIGN

Site structure and wireframes Full UI design and prototype Motion and interaction direction Developer handoff files

05

WEBSITE & DIGITAL DESIGN

Site structure and wireframes Full UI design and prototype Motion and interaction direction Developer handoff files

// HOW THE WORK RUNS

FROM CONCEPT TO COMPLETION. RESEARCH, CREATIVE, BUILD — NO SURPRISES IN THE MIDDLE.

[01] — WEEK 1-2

RESEARCH

Audit, interviews, positioning. I learn the business before designing for it.

[02] — WEEK 3-5

CREATIVE

Identity and system, decided and documented. Two routes, one chosen.

[03] — WEEK 6-8

BUILD

Engineering, launch, handover. Everything shipped and documented.

// HAVE A BRIEF? OR JUST A HUNCH?

LET’S MAKE
SOMETHING PEOPLE
REMEMBER.

// BASED IN

MEXICO CITY

00:00:00
LOCAL TIME — CST

[ AVAILABLE FOR NEW WORK ]

[ REPLIES WITHIN 24H ]

// HAVE A BRIEF? OR JUST A HUNCH?

LET’S MAKE
SOMETHING PEOPLE
REMEMBER.

// BASED IN

MEXICO CITY

00:00:00
LOCAL TIME — CST

[ AVAILABLE FOR NEW WORK ]

[ REPLIES WITHIN 24H ]

// HAVE A BRIEF? OR JUST A HUNCH?

LET’S MAKE
SOMETHING PEOPLE
REMEMBER.

// BASED IN

MEXICO CITY

00:00:00
LOCAL TIME — CST

[ AVAILABLE FOR NEW WORK ]

[ REPLIES WITHIN 24H ]

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